URL:
  <http://gna.org/bugs/?21929>

                 Summary: multiplayer -> load game dialog should correctly
handle replays
                 Project: Battle for Wesnoth
            Submitted by: involution
            Submitted on: Wed 16 Apr 2014 09:21:19 PM UTC
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.12,1.13-dev
        Operating System: any

    _______________________________________________________

Details:

right now it fails with "this scenario has no id", and if that check is
disabled, with "this scenario has no sides". i would think that we would be
able to detect a replay and launch the replay_controller, similarly to how we
do for title screen -> load game.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?21929>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to