URL:
<http://gna.org/bugs/?21929>
Summary: multiplayer -> load game dialog should correctly
handle replays
Project: Battle for Wesnoth
Submitted by: involution
Submitted on: Wed 16 Apr 2014 09:21:19 PM UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.12,1.13-dev
Operating System: any
_______________________________________________________
Details:
right now it fails with "this scenario has no id", and if that check is
disabled, with "this scenario has no sides". i would think that we would be
able to detect a replay and launch the replay_controller, similarly to how we
do for title screen -> load game.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?21929>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs