Follow-up Comment #2, bug #21929 (project wesnoth):
even when the "this scenario has no id" bug is fixed what you expect to happen
whe you click waetch replay in mp?
We currently have different codepaths for watching replays (replay_controller)
and mp games (playmp_controller). So being able to watch a replay together
with others via network would require completeley new code and i would
consider it rather a feature than a bug that this is not possible. Since you
can still watch mp replays in the normal load game dilaog i'd be ok if we just
disable tht button in mp load game dialog, maybe we should make that warning
message disappear in this case though.
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