URL:
<http://gna.org/bugs/?22123>
Summary: replays go out of sync if restarted and have
terrain_mask wml
Project: Battle for Wesnoth
Submitted by: involution
Submitted on: Sun 01 Jun 2014 05:41:03 PM UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.13.0-dev
Operating System: Linux Mint 16
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Details:
If a scenario uses terrain_mask wml, then in the replay when the "stop" button
is pressed to restart, the map will not be reset to its original state,
causing out of sync.
I think I actually vaguely remember observing this with replays of UtBS in the
"out of the frying pan" scenario. But anyways here is a simple multiplayer
test scenario, with terrain wml changes at turn 3 and on.
Tested on master at revision: ebbf813
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File Attachments:
-------------------------------------------------------
Date: Sun 01 Jun 2014 05:41:03 PM UTC Name: 2p_Den_of_FOnis.cfg Size: 2kB
By: involution
<http://gna.org/bugs/download.php?file_id=20902>
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<http://gna.org/bugs/?22123>
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