Update of bug #22231 (project wesnoth):
Status: None => In Progress
Assigned to: None => coffee
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Follow-up Comment #5:
Fixed in the 1.12 branch with 89e2047ab5bd9adafe94cdc2b0d7744831b55fb5
On master the same fix with 23a3d15b6627d40ef6ff5d6f21e04cd882c9cbb0 seems to
make the units invisible on movement. Otherwise it works fine :P
Still checking the problem on the 1.13.x branch.
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