Follow-up Comment #1, bug #20833 (project wesnoth):

Wesnoth does not contain special code to interact with window managers on
windows, mac, or linux, we rely on SDL to manage our windows for us.

Does this bug affect all SDL games / applications for you, or just Wesnoth? If
it affects only Wesnoth then we can likely fix it, but if it affects all of
them then it's most likely an upstream problem. Note that we plan to upgrade
SDL, either to SDL 2 or an alternative, in the near future.

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