URL:
  <http://gna.org/bugs/?22306>

                 Summary: move_unit moves a unit even when it shouldn't
                 Project: Battle for Wesnoth
            Submitted by: beetlenaut
            Submitted on: Thu 10 Jul 2014 07:16:07 PM PDT
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.11.15
        Operating System: Linux

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Details:

If you use [move_unit] on a unit that happens to already be at the target
location, it seems like it shouldn't move. Instead, it does move one hex to
the NW. I assume this is because the target location is seen to be
occupied--by the unit itself.




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