URL:
<http://gna.org/bugs/?22306>
Summary: move_unit moves a unit even when it shouldn't
Project: Battle for Wesnoth
Submitted by: beetlenaut
Submitted on: Thu 10 Jul 2014 07:16:07 PM PDT
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.15
Operating System: Linux
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Details:
If you use [move_unit] on a unit that happens to already be at the target
location, it seems like it shouldn't move. Instead, it does move one hex to
the NW. I assume this is because the target location is seen to be
occupied--by the unit itself.
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<http://gna.org/bugs/?22306>
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