URL:
<http://gna.org/bugs/?22307>
Summary: random map generation produces oss in multiplayer
campaigns
Project: Battle for Wesnoth
Submitted by: tekelili
Submitted on: vie 11 jul 2014 14:50:30 UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.15
Operating System: Windows
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Details:
When playing a campaign on the MP server, when a scenario ends and the game
advances to a scenario that uses map_generation=default and a [generator] tag,
networked players do not receive the same random map that gets generated by
the host.
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Reply to this item at:
<http://gna.org/bugs/?22307>
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