URL:
  <http://gna.org/bugs/?22307>

                 Summary: random map generation produces oss in multiplayer
campaigns
                 Project: Battle for Wesnoth
            Submitted by: tekelili
            Submitted on: vie 11 jul 2014 14:50:30 UTC
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.11.15
        Operating System: Windows

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Details:

When playing a campaign on the MP server, when a scenario ends and the game
advances to a scenario that uses map_generation=default and a [generator] tag,
networked players do not receive the same random map that gets generated by
the host.




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Reply to this item at:

  <http://gna.org/bugs/?22307>

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