URL:
  <http://gna.org/bugs/?22335>

                 Summary: Options collision that prevents values from being
initialized as variables
                 Project: Battle for Wesnoth
            Submitted by: sigurdfdragon
            Submitted on: Sun 13 Jul 2014 11:17:52 PM UTC
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.11/12 branch
        Operating System: Win 7 x64

    _______________________________________________________

Details:

Example:
if there is the following in the preferences file from an add-on:

[multiplayer]
        id="SP_00"
        [option]
                id="random_campaign.gold_percentage"
                value=100
        [/option]
        [option]
                id="random_campaign.income_percentage"
                value=100
        [/option]
[/multiplayer]

and I then edit my add-on so the scenario id changes to 00_Setup
the above entry will prevent the new one from having an effect, thus
preventing the variables from being initialized in scenario start.

What happens is any changes to the sliders get saved under the old id=SP_00,
and thus not get used in the scenario.

A workaround/fix for it is to open the BfW preferences file and delete the
conflicting entry in the [options] section.





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