Update of bug #22539 (project wesnoth):
Status: None => Fixed
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Follow-up Comment #5:
the assertion was removed and the the [multiplayer] beeing present in sp saves
is part of riftwalkers SP/MP unification (was unrelated to the other).
the 'Additionally, after every scenario, you get a Game Lobby screen' might be
a problem with the conversion of old saves for riftwalkers patch. I reccomend
to open a new bugreeport for thet one and be more preise about the the version
number (release field in the report). Since there are multiple commits that
recently chnges that code, a exact commit number is needed so a version
information like '1.13.0-dev ffd9e6d00f' is good. where ffd9e6d00f is the
commit id.
marking as fixed because 'wesnoth: src/persist_var.cpp:46: virtual config
persist_choice::query_user(int) const: Assertion `side == side_for' failed'
was fixed
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