Update of bug #21882 (project wesnoth):
Status: Ready For Test => Fixed
Open/Closed: Open => Closed
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Follow-up Comment #14:
> But why? Some people don't know lua, and would like to be able to control
defeat_condition via modify_side
I know, I wanted it to be modifiable via WML also, but I was told that
constitutes a "feature" and breaks "feature-freeze"... so it was not allowed.
Maybe in 1.12.1.
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