URL:
<http://gna.org/bugs/?22945>
Summary: Poison stopping/curing explanation slightly
confusing
Project: Battle for Wesnoth
Submitted by: zookeeper
Submitted on: Tue 11 Nov 2014 11:02:36 PM UTC
Category: Feature Request
Severity: 1 - Wish
Priority: 3 - Low
Item Group: Documentation
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.13
Operating System: all
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Details:
Description for the heals abilities states this:
"A poisoned unit cannot be cured of its poison by a healer, and must seek the
care of a village or a unit that can cure."
It's somewhat confusing, because "a healer" would commonly be understood to
mean a unit which has the heals ability, many of which can in fact also cure
poison. It'd be good to make the description less ambiguous by referring to
the limitations of the ability, not the unit.
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