URL:
<http://gna.org/bugs/?23036>
Summary: campaign define not defined in networked multiplayer
when joining game
Project: Battle for Wesnoth
Submitted by: gfgtdf
Submitted on: So 07 Dez 2014 17:35:07 UTC
Category: Bug
Severity: 4 - Important
Priority: 7 - High
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: thunderstruck
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.12
Operating System:
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Details:
If you join/observe a running campaign scenario that is not the first scenario
of that campaign it will fail becasue the config is not reloaded for the
campaign define.
The reason is most likeley that this line here is nor reached in that case:
https://github.com/wesnoth/wesnoth/blob/5f330510efadfe948aa6af10b6916e78fc1a9198/src/multiplayer_wait.cpp#L245
Most likeley this bug is present in 1.13 too.
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Reply to this item at:
<http://gna.org/bugs/?23036>
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