URL:
<http://gna.org/bugs/?23087>
Summary: AI fails to swap units on a battlefront with more
effective replacements
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Mon 15 Dec 2014 05:44:06 PM UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Artificial Intelligence
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.12.0
Operating System: winxp
_______________________________________________________
Details:
In a confined engagement (cave, etc.) the AI will not replace ineffective
front-line troops with more effective replacements. For example, when
confronted by a Bone Shooter the AI attacks with an Archer's melee attack,
instead of swapping out for a nearby Shock Trooper.
The AI appears to only swap out accidentally if it identifies another target
for the ineffective front-line troop. Ideally the AI would identify the best
unit for each attack and bring that unit to the front when possible.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?23087>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs