Follow-up Comment #1, bug #23103 (project wesnoth):

That sounds like the expected behavior, check passability is supposed to
guarantee that a unit won't be placed somewhere it's not normally supposed to
be allowed to stand. If that breaks your scenario, try using check passability
= no?

What exactly do you think is supposed to happen in this case?

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?23103>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to