URL:
<http://gna.org/bugs/?23353>
Summary: do not store the [replay_start] and
[carryover_sides] in every file
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Do 05 Mär 2015 18:16:21 UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.12.1
Operating System: 7
_______________________________________________________
Details:
Currently when saving multiple times during a scenario the savefiles share a
lot of data:
[replay_start] and [carryover_sides] do not get changes during the game and
will be the same in all of those savefiles. (I omit [multiplayer] and general
information here because of its neglectable size)
I suggest to have a 'parent' save for each scenario played. A savefile which
has a parent savefile would then not contain [replay_start] and
[carryover_sides].
Another advantage is, that [replay_start] and [carryover_sides] would not need
to be reloaded if the previous game had the same parent save as the new loaded
game.
The disadvatage is, that it would be harder to send savefiles to others, maybe
a 'Export Game' option could be added for this case.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?23353>
_______________________________________________
Nachricht gesendet von/durch Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs