Update of bug #23026 (project wesnoth):
Assigned to: None => loonycyborg
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Follow-up Comment #3:
It's not really solved until our packaging on Windows is changed accordingly
or someone figures out why this is happening with newer libraries in the first
place.
I'd also like to note that I've been experiencing a variation of this issue on
Debian 8 (i.e. not Windows) when returning to the MP lobby (which has no
music) from a game with music enabled. I haven't decided yet whether to file a
separate bug report or not, but for the time being I'd say this bug is not
fixed.
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