URL:
<http://gna.org/bugs/?23704>
Summary: exit_hex event preventing any movement
Project: Battle for Wesnoth
Submitted by: ravana
Submitted on: Tue 21 Jul 2015 10:29:20 PM EEST
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.12.4, 1.13.1
Operating System: any
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Details:
[event]
name=exit_hex
first_time_only=no
[/event]
Having this in scenario, no matter if event has any actions or not, will
prevent all player and ai movement.
Attacking without moving is still possible.
For ai movement attempts it shows up in stderr as
20150721 21:56:49 error ai/actions: Error #2007 (E_NOT_REACHED_DESTINATION) in
full move by side 1 from location 6,19 to location 12,16
20150721 21:56:49 warning ai/ca/testing_move_to_targets: unexpected outcome of
move
Effectively this makes all exit_hex events unusable currently.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?23704>
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