URL:
  <http://gna.org/bugs/?24020>

                 Summary: almost (?) reproducible complex crash involving the
whiteboard
                 Project: Battle for Wesnoth
            Submitted by: anonymissimus
            Submitted on: Di 03 Nov 2015 21:53:58 UTC
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Whiteboard
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.12.4+dev@2212e7cecd7bcb2857f04fa240988
        Operating System: Lubuntu 14.04

    _______________________________________________________

Details:

1. Start a networked MP game with 3 clients 1, 2, 3. 3 is host, 1 and 3 are
allied.
2. While it is client 1's turn, plan actions with client 3: 2 recruits and
moving the leader to a village.
3. End client 1's turn so it's now client 2's turn. See attached screenshot
for what it looks like from client 3's perspective now. The fighter is the
first recruit, archer second.
4. Switch to client 3 and delete the planned leader move.
5. Delete the planned fighter recruit.
6. Plan to recruit a fighter on the same spot the previous fighter had been.
7. Repeat steps 5 and 6 until the game crashes. It always happened when trying
to delete, with a deterministic backtrace, but not always after the same
number of repeats I think. Most of the time, I had to do 2 deletes and 1
recruits following step 6.


20151103 22:37:20 error engine: Trying to add  - Elvish Fighter-4294967293 -
4294967293 (5,13) over  - Elvish Archer-4294967293 - 4294967293 (5,12). The
new unit will be assigned underlying_id=4 to prevent duplicate id conflicts.
20151103 22:37:20 warning unit: assigning new id to clone of generic unit
Elvish Fighter-4294967293

Program received signal SIGSEGV, Segmentation fault.
0x0000000001146a5d in boost::detail::atomic_increment (pw=0x16) at
/usr/include/boost/smart_ptr/detail/sp_counted_base_gcc_x86.hpp:66
66          );
(gdb) bt
#0  0x0000000001146a5d in boost::detail::atomic_increment (pw=0x16) at
/usr/include/boost/smart_ptr/detail/sp_counted_base_gcc_x86.hpp:66
#1  0x0000000001146b2a in boost::detail::sp_counted_base::add_ref_copy
(this=0xe) at
/usr/include/boost/smart_ptr/detail/sp_counted_base_gcc_x86.hpp:134
#2  0x0000000001146c39 in boost::detail::shared_count::shared_count
(this=0x7ffffffecac8, r=...) at
/usr/include/boost/smart_ptr/detail/shared_count.hpp:382
#3  0x0000000001a3393f in boost::shared_ptr<wb::action>::shared_ptr
(this=0x7ffffffecac0) at /usr/include/boost/smart_ptr/shared_ptr.hpp:328
#4  0x0000000001a3289a in wb::highlighter::get_delete_target (this=0x6b20df0)
at /media/HDI3_SOURCE_NTFS/wesnoth-code/src/whiteboard/highlighter.cpp:244
#5  0x0000000001a3e445 in wb::manager::contextual_delete (this=0x7bf6ef0) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/whiteboard/manager.cpp:1017
#6  0x00000000018ec78e in playsingle_controller::whiteboard_delete_action
(this=0x7ffffffedfd0) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/playsingle_controller.cpp:247
#7  0x0000000001b92aad in hotkey::command_executor::execute_command
(this=0x7ffffffedfd0, cmd=...) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/hotkey/command_executor.cpp:234
#8  0x00000000018d4782 in play_controller::execute_command
(this=0x7ffffffedfd0, cmd=..., index=0) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/play_controller.cpp:885
#9  0x0000000001b94e8e in hotkey::execute_command (disp=..., command=...,
executor=0x7ffffffedfd0, index=0) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/hotkey/command_executor.cpp:583
#10 0x0000000001b93bda in hotkey::command_executor::show_menu
(this=0x7ffffffedfd0, items_arg=..., xloc=297, yloc=378, gui=...)
    at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/hotkey/command_executor.cpp:349
#11 0x00000000018d6f5e in play_controller::show_menu (this=0x7ffffffedfd0,
items_arg=..., xloc=297, yloc=378, context_menu=true, disp=...)
    at /media/HDI3_SOURCE_NTFS/wesnoth-code/src/play_controller.cpp:1292
#12 0x0000000001577f9f in controller_base::handle_event (this=0x7ffffffedfd0,
event=...) at /media/HDI3_SOURCE_NTFS/wesnoth-code/src/controller_base.cpp:95
#13 0x0000000001b75148 in events::pump () at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/events.cpp:387
#14 0x0000000001578a7c in controller_base::play_slice (this=0x7ffffffedfd0,
is_delay_enabled=true) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/controller_base.cpp:207
#15 0x00000000018ea382 in playmp_controller::play_network_turn
(this=0x7ffffffedfd0) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/playmp_controller.cpp:528
#16 0x00000000018effcb in playsingle_controller::play_side
(this=0x7ffffffedfd0) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/playsingle_controller.cpp:740
#17 0x00000000018e8339 in playmp_controller::play_side (this=0x7ffffffedfd0)
at /media/HDI3_SOURCE_NTFS/wesnoth-code/src/playmp_controller.cpp:103
#18 0x00000000018efa6e in playsingle_controller::play_turn
(this=0x7ffffffedfd0) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/playsingle_controller.cpp:640
#19 0x00000000018ee0b9 in playsingle_controller::play_scenario
(this=0x7ffffffedfd0, story=..., skip_replay=false) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/playsingle_controller.cpp:450
#20 0x00000000018e2e98 in playmp_scenario (game_config=...,
level=0x7ffffffeed90, disp=..., state_of_game=..., story=...,
skip_replay=false, blindfold_replay=false, 
    io_type=@0x7ffffffee834: IO_SERVER, end_level=...) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/playcampaign.cpp:292
#21 0x00000000018e42e4 in play_game (disp=..., gamestate=..., game_config=...,
io_type=IO_SERVER, skip_replay=false, network_game=true,
blindfold_replay=false)
    at /media/HDI3_SOURCE_NTFS/wesnoth-code/src/playcampaign.cpp:455
#22 0x000000000182f7e2 in enter_connect_mode (disp=..., game_config=...,
state=..., params=..., local_players_only=false) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/multiplayer.cpp:507
#23 0x0000000001830051 in enter_configure_mode (disp=..., game_config=...,
state=..., params=..., local_players_only=false) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/multiplayer.cpp:601
#24 0x000000000182fc8a in enter_create_mode (disp=..., game_config=...,
state=..., local_players_only=false) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/multiplayer.cpp:561
#25 0x0000000001830a87 in enter_lobby_mode (disp=..., game_config=...,
state=...) at /media/HDI3_SOURCE_NTFS/wesnoth-code/src/multiplayer.cpp:715
#26 0x0000000001832c0c in mp::start_client (disp=..., game_config=...,
state=..., host=...) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/multiplayer.cpp:893
#27 0x0000000001645d00 in game_controller::play_multiplayer (this=0x2695a10)
at /media/HDI3_SOURCE_NTFS/wesnoth-code/src/game_controller.cpp:869
#28 0x00000000011449fa in do_gameloop (args=...) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/game.cpp:631
#29 0x0000000001145360 in main (argc=4, argv=0x7fffffffdba8) at
/media/HDI3_SOURCE_NTFS/wesnoth-code/src/game.cpp:816





    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?24020>

_______________________________________________
  Nachricht gesendet von/durch Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to