URL:
<http://gna.org/bugs/?24439>
Summary: Can't load multiplayer replays
Project: Battle for Wesnoth
Submitted by: ancestral
Submitted on: Sun 21 Feb 2016 11:32:31 PM CST
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.13.2+dev
Operating System: OS X 10.10.5
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Details:
I can't load multiplayer replays.
1. Start a new Local Game
2. Save a replay
3. Try to load the game from the main menu, Load. You will get an OOS error.
OR try loading from Multiplayer, Local Game, "Load…" and choose the game,
and Wesnoth will crash.
System Crash Log:
Process: Wesnoth [3078]
Path:
/Users/USER/Library/Developer/Xcode/DerivedData/Wesnoth-goknguoiyttxmbbvsoamrckvqkdr/Build/Products/Debug/Wesnoth.app/Contents/MacOS/Wesnoth
Identifier: org.wesnoth.Wesnoth
Version: 1.13.3 (1.13.3)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Wesnoth [3078]
User ID: 501
Date/Time: 2016-02-21 23:28:55.525 -0600
OS Version: Mac OS X 10.11.3 (15D21)
Report Version: 11
Anonymous UUID: 45E5900E-A546-CED7-9BA7-8C61BAC5119C
Sleep/Wake UUID: D0BE4BCD-E373-4775-8E01-C0334DCFE63A
Time Awake Since Boot: 21000 seconds
Time Since Wake: 9100 seconds
System Integrity Protection: enabled
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Application Specific Information:
Assertion failed: (!"cannot figure out scenario_id"), function
get_scenario_id, file /Users/martinproud/Documents/Pilot/wesnoth
1.13/src/saved_game.cpp, line 525.
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File Attachments:
-------------------------------------------------------
Date: Sun 21 Feb 2016 11:32:31 PM CST Name: Screen Shot 2016-02-21 at
11.29.23 PM.png Size: 263kB By: ancestral
<http://gna.org/bugs/download.php?file_id=26815>
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<http://gna.org/bugs/?24439>
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