Follow-up Comment #2, bug #24439 (project wesnoth):
Okay, so I got a game with 0 turns to load from the "Load Game" button, but if
I play the replay, and hit stop, I get a crash:
Application Specific Information:
Assertion failed: (resources::lua_kernel != NULL), function operator(), file
/Users/xxxx/Documents/Pilot/wesnoth 1.13/src/game_events/pump.cpp, line 499.
Another time, on a 3 turn replay with all AI, I got this crash:
Application Specific Information:
Assertion failed: (teamindex < dc_->teams().size()), function set_team, file
/Users/martinproud/Documents/Pilot/wesnoth 1.13/src/display.cpp, line 395.
Lastly, if the "Load Gameā¦" through Multiplayer should be avoided (as yeah,
it crashes immediately), can we get rid of the message during load game from
main menu? The message says: "Warning \n This is a multiplayer scenario. Some
parts of it may not work properly in single-player. It is recommended to load
this scenario through the Multiplayer -> Load Game dialog instead."
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