Follow-up Comment #2, bug #24439 (project wesnoth):

Okay, so I got a game with 0 turns to load from the "Load Game" button, but if
I play the replay, and hit stop, I get a crash:


Application Specific Information:
Assertion failed: (resources::lua_kernel != NULL), function operator(), file
/Users/xxxx/Documents/Pilot/wesnoth 1.13/src/game_events/pump.cpp, line 499.


Another time, on a 3 turn replay with all AI, I got this crash:


Application Specific Information:
Assertion failed: (teamindex < dc_->teams().size()), function set_team, file
/Users/martinproud/Documents/Pilot/wesnoth 1.13/src/display.cpp, line 395.



Lastly, if the "Load Game…" through Multiplayer should be avoided (as yeah,
it crashes immediately), can we get rid of the message during load game from
main menu? The message says:  "Warning \n This is a multiplayer scenario. Some
parts of it may not work properly in single-player. It is recommended to load
this scenario through the Multiplayer -> Load Game dialog instead." 


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