Follow-up Comment #6, bug #24490 (project wesnoth):

> IMHO, I can't see how playing the starting dialog of turn 2 when 'play turn'
or 'play side turn' is used to play turn 1 would be intended behavior. This
was not the case in 1.12. 

The point is, that all versions prior  to 1.13 explicitly set the viewing side
number explicitly to the next one and also _partly_ execute new turn events
specially they refresh the units stats of the next side after a 'play (side)
turn'. This 'partly' is a big problem becasue it sets the game to an invalid
state which not only causes OOS during replays it also causes this bug:
https://gna.org/bugs/?23310 which basically means that OOS and scenario bugs
will happen if you try to load a game saved from a replay after a 'play (side)
turn' (which is usually always the case because 1.12 doesnt support single
moves in replay).

The only way to fix this bugs while preserving the 'refresh unit stats after
play (side) turn so that people can see the possible movement of the next
side' is to execute the new turn events completeley and this specialy includes
scenario specific dialogs that trigger during new side turn events.

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?24490>

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