Follow-up Comment #7, bug #23712 (project wesnoth):

Interesting. I hadn't noticed this before, but probably because I haven't
played for a while.

The issue seems to be present in 1.13.x, but not 1.12.x. It doesn't look SDL
related if it was reported back in 1.13.1. I did my testing Windows, so it's
doesn't look like it's OS-specific either.

I tested both in the normal game and the test scenario.

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