Follow-up Comment #5, bug #24226 (project wesnoth):

Perhaps. I note that 1.12 calls the file multiplayer_connect_engine, so it
seems to me that this code was originally intended for MP only.

I know of the side name translation issue as well, from having combed through
the bug reports. I wonder if this is another case of things being used for
more than one purpose resulting in the ambiguity we see here.

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