Update of bug #25227 (project wesnoth):
Status: None => Confirmed
Operating System: linux => All
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Follow-up Comment #3:
I managed to reliably replicate the assertion failure when the divergent
planned moves go up to 5 turns ahead or more (Windows and Linux).
Interestingly, if I ignore the assertion failure in Windows I don't appear to
have any further problems even after exiting the game.
But I think anything that happens after the assertion failure - normal or
otherwise - is probably due to the memory getting corrupted or staying intact,
which would probably be non-deterministic, especially between different
operating systems and compilations.
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