Update of bug #25227 (project wesnoth):

                  Status:                    None => Confirmed              
        Operating System:                   linux => All                    

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Follow-up Comment #3:

I managed to reliably replicate the assertion failure when the divergent
planned moves go up to 5 turns ahead or more (Windows and Linux).
Interestingly, if I ignore the assertion failure in Windows I don't appear to
have any further problems even after exiting the game.

But I think anything that happens after the assertion failure - normal or
otherwise - is probably due to the memory getting corrupted or staying intact,
which would probably be non-deterministic, especially between different
operating systems and compilations.

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