Follow-up Comment #1, bug #25526 (project wesnoth):

I think this is the problem:
https://github.com/wesnoth/wesnoth/blob/469046778a01a764f3f69ec26a6fccb0811f0e07/src/gui/dialogs/multiplayer/mp_options_helper.cpp#L65-L67

When you switch from an mp game to the campaign, the 'type' variable changes
from "multiplayer" to "campaign", so it tries to remove mods for type
"campaign" but there are none.

Need to ponder a fix. Any thoughts?

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