Author: grzywacz
Date: Tue Apr 3 16:20:47 2007
New Revision: 16579
URL: http://svn.gna.org/viewcvs/wesnoth?rev=16579&view=rev
Log:
Use channels assigned to sound sources to play the ToD change sound.
Modified:
trunk/src/play_controller.cpp
Modified: trunk/src/play_controller.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/play_controller.cpp?rev=16579&r1=16578&r2=16579&view=diff
==============================================================================
--- trunk/src/play_controller.cpp (original)
+++ trunk/src/play_controller.cpp Tue Apr 3 16:20:47 2007
@@ -374,7 +374,7 @@
current_team.set_time_of_day(int(status_.turn()), tod);
if(team_index == first_player_ - 1)
- sound::play_sound(tod.sounds, sound::SOUND_FX);
+ sound::play_sound(tod.sounds, sound::SOUND_SOURCES);
if (!recorder.is_skipping()){
::clear_shroud(*gui_,status_,map_,gameinfo_,units_,teams_,team_index);
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