Author: wintermute
Date: Thu May 24 20:24:02 2007
New Revision: 17830
URL: http://svn.gna.org/viewcvs/wesnoth?rev=17830&view=rev
Log:
bugfix: better, but still not "fixed"
Modified:
trunk/data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg
trunk/data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg
Modified: trunk/data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg?rev=17830&r1=17829&r2=17830&view=diff
==============================================================================
--- trunk/data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg
(original)
+++ trunk/data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg Thu May
24 20:24:02 2007
@@ -410,11 +410,11 @@
equals=yes
[/variable]
[then]
- [kill]
- type=Elvish Ranger,Elvish Avenger
- animate=no
- fire_event=no
- [/kill]
+# [kill]
+# type=Elvish Ranger,Elvish Avenger
+# animate=no
+# fire_event=no
+# [/kill]
{CLEAR_VARIABLE mebrin_found}
{CLEAR_VARIABLE undead_defeated}
@@ -461,11 +461,11 @@
equals=yes
[/variable]
[then]
- [kill]
- type=Elvish Ranger,Elvish Avenger
- animate=no
- fire_event=no
- [/kill]
+# [kill]
+# type=Elvish Ranger,Elvish Avenger
+# animate=no
+# fire_event=no
+# [/kill]
{CLEAR_VARIABLE mebrin_found}
{CLEAR_VARIABLE undead_defeated}
Modified:
trunk/data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg?rev=17830&r1=17829&r2=17830&view=diff
==============================================================================
--- trunk/data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg
(original)
+++ trunk/data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg Thu
May 24 20:24:02 2007
@@ -86,7 +86,7 @@
#endif
#ifdef NORMAL
- recruit=Footpad, Thug, Poacher
+ recruit=Footpad, Thug
#endif
#ifdef HARD
@@ -123,7 +123,7 @@
recruit=Walking Corpse, Soulless
#endif
#ifdef HARD
- recruit=Walking Corpse, Soulless
+ recruit=Walking Corpse, Soulless, Ghoul
#endif
[/side]
@@ -151,13 +151,13 @@
{ATTACK_DEPTH 3 4 5}
[/ai]
#ifdef EASY
- recruit=Skeleton, Skeleton Archer, Walking Corpse, Soulless
+ recruit=Skeleton, Skeleton Archer, Ghoul
#endif
#ifdef NORMAL
- recruit=Skeleton, Revenant, Deathblade, Skeleton Archer,
Soulless
+ recruit=Skeleton, Revenant, Deathblade, Skeleton Archer, Ghoul
#endif
#ifdef HARD
- recruit=Skeleton, Revenant, Deathblade, Skeleton Archer, Bone
Shooter, Soulless, Vampire Bat, Bloodbat
+ recruit=Skeleton, Revenant, Deathblade, Skeleton Archer, Bone
Shooter, Ghoul
#endif
[/side]
@@ -262,30 +262,6 @@
[/event]
-# The adventurers locate a fortress in the supposedly empty woods.
-
-[event]
- name=sighted
- [filter]
- x,y=13,16
- [/filter]
-
- [message]
- description=Sir Gerrick
- message= _ "If the elves do not venture this far south, who has
built these forts? The marks on the logs were made with some sword or axe!"
- [/message]
-
- [message]
- description=Ethiliel
- message= _ "If not elves, perhaps some of you menfolk built
them?"
- [/message]
-
- [message]
- description=Sir Gerrick
- message= _ "Indeed. But not loyal men of Wesnoth, I venture."
- [/message]
-[/event]
-
# The adventurers defeat the zombie leader
[event]
@@ -300,7 +276,7 @@
[/message]
[message]
- description=Ethiliel
+ description=Dorean
message= _ "No. I fear there is still much evil present. That
must have been merely a servant of a darker master."
[/message]
@@ -314,6 +290,9 @@
description=Urza Afalas
[/filter]
+ [redraw]
+ [/redraw]
+
[music]
immediate=yes
name=knolls.ogg
@@ -398,29 +377,47 @@
id=accept_bandits
message= _ "Very well. All men must unite against the
undead."
[command]
-
- [store_unit]
- variable=afalas_store
- [filter]
- description=Urza Afalas
- [/filter]
- kill=no
- [/store_unit]
- {VARIABLE afalas_store.canrecruit 0}
- {VARIABLE afalas_store.side 1}
- {VARIABLE afalas_store.profile
("portraits/urza-afalas.png")}
- [unit_overlay]
- x=$afalas_store.x
- y=$afalas_store.y
- image="misc/hero-icon.png"
- [/unit_overlay]
- [unstore_unit]
- variable=afalas_store
- [/unstore_unit]
+ [kill]
+ side=2
+ description=Urza Afalas
+ animate=no
+ fire_event=no
+ [/kill]
+
+ [scroll_to]
+ x,y=40,20
+ [/scroll_to]
+
+ [sound]
+ name=fanfare-short.wav
+ [/sound]
+
+ [move_unit_fake]
+ type=Outlaw
+ x=40,30
+ y=20,28
+ [/move_unit_fake]
+
+ [unit]
+ description=Urza Afalas
+ user_description= _ "Urza Afalas"
+ type=Outlaw
+ side=1
+ {IS_HERO}
+ x=30
+ y=28
+ [modifications]
+ {TRAIT_RESILIENT}
+ {TRAIT_INTELLIGENT}
+ [/modifications]
+ [/unit]
+
+ [redraw]
+ [/redraw]
[message]
description=Urza Afalas
- message= _ "We will now fight alongside
you, and I will place my thugs and footpads at your service."
+ message= _ "We will now fight alongside
you, come my thugs and footpads, rally to me!"
[/message]
[message]
@@ -451,17 +448,17 @@
value=yes
[/set_variable]
-
[allow_recruit]
side=1
type=Thug,Footpad
[/allow_recruit]
+
[disallow_recruit]
side=1
type=Elvish Shaman,Elvish Fighter
[/disallow_recruit]
- # switch the outlaws to your direct control
+# switch the outlaws to your direct control
[while]
[have_unit]
side=2
@@ -492,6 +489,7 @@
side=1
x,y=1-60,1-50
[/remove_shroud]
+
[objectives]
side=1
[objective]
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