Author: esr
Date: Sun Mar 2 19:04:18 2008
New Revision: 24224
URL: http://svn.gna.org/viewcvs/wesnoth?rev=24224&view=rev
Log:
Address bug #11079. (Change for 1.4 and 1.5.)
Modified:
trunk/data/core/macros/abilities.cfg
trunk/data/core/macros/special-notes.cfg
Modified: trunk/data/core/macros/abilities.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/macros/abilities.cfg?rev=24224&r1=24223&r2=24224&view=diff
==============================================================================
--- trunk/data/core/macros/abilities.cfg (original)
+++ trunk/data/core/macros/abilities.cfg Sun Mar 2 19:04:18 2008
@@ -363,7 +363,7 @@
id=teleport
name= _ "teleport"
description= _ "Teleport:
-This unit may teleport between any two friendly villages using one of its
moves."
+This unit may teleport between any two empty villages owned by its side using
one of its moves."
[/teleport]
#enddef
Modified: trunk/data/core/macros/special-notes.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/macros/special-notes.cfg?rev=24224&r1=24223&r2=24224&view=diff
==============================================================================
--- trunk/data/core/macros/special-notes.cfg (original)
+++ trunk/data/core/macros/special-notes.cfg Sun Mar 2 19:04:18 2008
@@ -35,7 +35,7 @@
_" Illumination increases the lighting level in adjacent areas."#enddef
#define SPECIAL_NOTES_TELEPORT
- _" This unit can teleport between any two villages instantly, though the
player must control both, and the destination village must be
unoccupied."#enddef
+ _" This unit can use one move to teleport between any two empty villages
controlled by its side."#enddef
#define SPECIAL_NOTES_AMBUSH
_" In woodlands, this unit's ambush skill renders it invisible to enemies
unless it is immediately adjacent or has revealed itself by attacking."#enddef
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