Author: zookeeper
Date: Mon Sep 22 15:34:29 2008
New Revision: 29643

URL: http://svn.gna.org/viewcvs/wesnoth?rev=29643&view=rev
Log:
Merged some terrain entries and tweaked the descriptions accordingly.

Modified:
    trunk/data/core/help.cfg

Modified: trunk/data/core/help.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/help.cfg?rev=29643&r1=29642&r2=29643&view=diff
==============================================================================
--- trunk/data/core/help.cfg (original)
+++ trunk/data/core/help.cfg Mon Sep 22 15:34:29 2008
@@ -65,7 +65,7 @@
     [section]
         id=terrains
         title= _ "Terrains"
-        
topics=..terrains,terrain_castle,terrain_village,terrain_water_village,terrain_deep_water,terrain_shallow_water,terrain_swamp_water,terrain_ford,terrain_bridge,terrain_sand,terrain_desert,terrain_savanna,terrain_flat,terrain_road,terrain_forest,terrain_unwalkable,terrain_cave,terrain_cavewall,terrain_rockbound_cave,terrain_illuminated_cave,terrain_fungus,terrain_lava,terrain_hills,terrain_mountains,terrain_frozen,terrain_ice,terrain_impassable
+        
topics=..terrains,terrain_castle,terrain_village,terrain_water_village,terrain_deep_water,terrain_shallow_water,terrain_swamp_water,terrain_ford,terrain_bridge,terrain_sand,terrain_desert,terrain_flat,terrain_road,terrain_forest,terrain_unwalkable,terrain_cave,terrain_rockbound_cave,terrain_illuminated_cave,terrain_fungus,terrain_lava,terrain_hills,terrain_mountains,terrain_frozen,terrain_impassable
         sort_topics=yes
     [/section]
 
@@ -433,7 +433,7 @@
         title= _ "Road"
         text= "<img>src=terrain/flat/road.png align=left box=no</img> 
<img>src=terrain/desert-road.png align=middle box=no</img> 
<img>src=terrain/flat/dirt.png align=right box=no</img>
 
-" + _ "Roads are beaten paths of dirt, formed by many travelers passing over 
them. As far as gameplay is concerned, Roads are identical to 
<ref>dst='terrain_grassland' text='Grassland'</ref>."
+" + _ "Roads are beaten paths of dirt, formed by many travelers passing over 
them. As far as gameplay is concerned, Roads behave as <ref>dst='terrain_flat' 
text='Flat'</ref> terrain."
     [/topic]
 
     [topic]
@@ -501,19 +501,11 @@
     [topic]
         id=terrain_frozen
         title= _ "Frozen"
-        text= "<img>src=terrain/snow.png align=left box=no</img>
-
-" + _ "Snow represents any flat area that is frozen, either permanently (like 
tundra), or temporarily (like snow-covered grassland). Most units are slowed 
down by snow, and have a harder time defending themselves.
-
-Most units have 20 to 40% defense in snow."
-    [/topic]
-
-    [topic]
-        id=terrain_ice
-        title= _ "Ice"
-        text= "<img>src=terrain/ice.png align=left box=no</img>
-
-" + _ "Ice represents any body of frozen water. For gameplay purposes, it is 
identical to <ref>dst='terrain_frozen' text='Frozen'</ref>. Note that swimming 
units, even those who can breathe underwater, cannot swim underneath ice."
+        text= "<img>src=terrain/snow.png align=left box=no</img> 
<img>src=terrain/ice.png align=right box=no</img>
+
+" + _ "Frozen terrain represents any flat area that is covered by snow or ice. 
Most units are slowed down on it, and have a harder time defending themselves. 
Note that swimming units, even those who can breathe underwater, cannot swim 
underneath ice.
+
+Most units have 20 to 40% defense in frozen terrain."
     [/topic]
 
     [topic]
@@ -585,14 +577,6 @@
     [/topic]
 
     [topic]
-        id=terrain_savanna
-        title= _ "Savanna"
-        text= "<img>src=terrain/flat/savanna.png align=left box=no</img>
-
-" + _ "Savannas are plains of tall grass, found in the warmer climates of the 
world. For gameplay purposes, they are identical to 
<ref>dst='terrain_grassland' text='Grassland'</ref>."
-    [/topic]
-
-    [topic]
         id=terrain_village
         title= _ "Village"
         text= "<img>src=terrain/village/human-tile.png align=left box=no</img> 
<img>src=terrain/village/elven-tile.png align=middle 
box=no</img><img>src=terrain/village/swampwater-tile.png align=right 
box=no</img>
@@ -621,7 +605,7 @@
         title= _ "Unwalkable"
         text= "<img>src=terrain/chasm-tile.png align=left box=no</img>
 
-" + _ "A chasm is a gorge in the ground, leading to depths unknown. Chasms are 
noted for sheer walls which would take days to traverse. As far as gameplay is 
concerned, only units capable of flying over chasms can cross this terrain."
+" + _ "Unwalkable terrain covers any chasm or gorge which, as the name 
implies, cannot be crossed simply by walking. Chasms are noted for sheer walls 
which would take days to traverse. As far as gameplay is concerned, only units 
capable of flying can cross this terrain."
     [/topic]
 
     [topic]
@@ -629,7 +613,7 @@
         title= _ "Lava"
         text= "<img>src=terrain/lava.png align=left box=no</img>
 
-" + _ "The dangers inherent in trying to walk on lava are fairly obvious. This 
terrain can only be crossed by those units capable of flying a considerable 
distance above it. The molten magma also produces a substantial glow, 
illuminating the area immediately above it. This provides an attack bonus for 
lawful units and removes the attack bonus from chaotic units."
+" + _ "The dangers inherent in trying to walk on lava are fairly obvious. As 
far as movement is concerned, lava is equivalent to 
<ref>dst='terrain_unwalkable' text='Unwalkable'</ref> terrain, and can only be 
crossed by those units capable of flying a considerable distance above it. The 
molten magma also produces a substantial glow, illuminating the area 
immediately above it. This provides an attack bonus for lawful units and 
removes the attack bonus from chaotic units."
     [/topic]
 
     [topic]
@@ -651,19 +635,11 @@
     [/topic]
 
     [topic]
-        id=terrain_cavewall
-        title= _ "Cave Wall"
-        text= "<img>src=terrain/cave/wall-rough-tile.png align=left 
box=no</img> <img>src=terrain/walls/wall-stone-tile.png align=right box=no</img>
-
-" + _ "Cave walls are made of solid stone, renowned for its ability to impede 
even the most determined traveler."
-    [/topic]
-
-    [topic]
         id=terrain_impassable
-        title= _ "Impassable Mountain"
-        text= "<img>src=terrain/cloud-tile.png align=left box=no</img> 
<img>src=terrain/cloud-desert-tile.png align=right box=no</img>
-
-" + _ "Impassable mountains are so tall and steep that they are constantly 
wreathed in cloud. To cross such mountains is practically impossible. Even 
flying creatures cannot navigate the jagged peaks at such rarified heights."
+        title= _ "Impassable"
+        text= "<img>src=terrain/cave/wall-rough-tile.png align=left 
box=no</img> <img>src=terrain/walls/wall-stone-tile.png align=middle 
box=no</img> <img>src=terrain/cloud-tile.png align=right box=no</img>
+
+" + _ "Obstacles that not even the most determined traveler may overcome 
include solid walls of stone and mountains so tall and steep that they are 
constantly wreathed in cloud. Even flying creatures cannot navigate the jagged 
peaks at such rarified heights, and not even the fiercest troll can smash 
through thick walls of stone."
     [/topic]
 
     [topic]


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