Author: ivanovic
Date: Tue Sep 30 11:46:38 2008
New Revision: 29780
URL: http://svn.gna.org/viewcvs/wesnoth?rev=29780&view=rev
Log:
start of scenario rewrites to include story screens by Stefan
thanks to Daravel and Jozrael for the texts
Added:
trunk/data/campaigns/Two_Brothers/images/story/
trunk/data/campaigns/Two_Brothers/images/story/Two_Brothers_M1P1.png
(with props)
trunk/data/campaigns/Two_Brothers/images/story/Two_Brothers_M1P2.png
(with props)
trunk/data/campaigns/Two_Brothers/images/story/Two_Brothers_M2P1.png
(with props)
trunk/data/campaigns/Two_Brothers/images/story/Two_Brothers_M4P1_the_end.png
(with props)
Modified:
trunk/changelog
trunk/data/campaigns/Two_Brothers/_main.cfg
trunk/data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg
trunk/players_changelog
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=29780&r1=29779&r2=29780&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Tue Sep 30 11:46:38 2008
@@ -1,4 +1,8 @@
Version 1.5.4+svn:
+ * Campaigns:
+ * Two Brothers:
+ * Rewrite to include story screens by Stefan
+ * Improved scenario texts and dialogs
* Editor2:
* Added editor-specific settings dialog
* Lighting setting similar to that of old editor, with presets from a
Modified: trunk/data/campaigns/Two_Brothers/_main.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Two_Brothers/_main.cfg?rev=29780&r1=29779&r2=29780&view=diff
==============================================================================
--- trunk/data/campaigns/Two_Brothers/_main.cfg (original)
+++ trunk/data/campaigns/Two_Brothers/_main.cfg Tue Sep 30 11:46:38 2008
@@ -19,6 +19,10 @@
description= _ "An evil mage is threatening the local village and its
inhabitants. When their leader Bjarn sends for aid from his brother Arne, he is
victorious, but Bjarn himself is kidnapped. Can you rescue him?
(Novice level, 4 scenarios; the 'Hard' version may challenge more experienced
players.)"
+
+ [about]
+ images =
story/Two_Brothers_M1P1.png,story/Two_Brothers_M1P2.png,story/Two_Brothers_M2P1.png,story/Two_Brothers_M4P1_the_end.png
+ [/about]
[about]
title = _ "Campaign Design"
@@ -43,6 +47,9 @@
[entry]
name = "MadMax"
[/entry]
+ [entry]
+ name = "Stefan"
+ [/entry]
[/about]
[about]
title = _ "Miscellaneous"
@@ -51,6 +58,12 @@
[/entry]
[entry]
name = "Christoph Berg (chrber)"
+ [/entry]
+ [entry]
+ name = "Daravel"
+ [/entry]
+ [entry]
+ name = "Jozrael"
[/entry]
text = _ "And special thanks to everyone else who I forgot to mention."
[/about]
Added: trunk/data/campaigns/Two_Brothers/images/story/Two_Brothers_M1P1.png
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Two_Brothers/images/story/Two_Brothers_M1P1.png?rev=29780&view=auto
==============================================================================
Binary file - no diff available.
Propchange: trunk/data/campaigns/Two_Brothers/images/story/Two_Brothers_M1P1.png
------------------------------------------------------------------------------
svn:mime-type = application/octet-stream
Added: trunk/data/campaigns/Two_Brothers/images/story/Two_Brothers_M1P2.png
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Two_Brothers/images/story/Two_Brothers_M1P2.png?rev=29780&view=auto
==============================================================================
Binary file - no diff available.
Propchange: trunk/data/campaigns/Two_Brothers/images/story/Two_Brothers_M1P2.png
------------------------------------------------------------------------------
svn:mime-type = application/octet-stream
Added: trunk/data/campaigns/Two_Brothers/images/story/Two_Brothers_M2P1.png
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Two_Brothers/images/story/Two_Brothers_M2P1.png?rev=29780&view=auto
==============================================================================
Binary file - no diff available.
Propchange: trunk/data/campaigns/Two_Brothers/images/story/Two_Brothers_M2P1.png
------------------------------------------------------------------------------
svn:mime-type = application/octet-stream
Added:
trunk/data/campaigns/Two_Brothers/images/story/Two_Brothers_M4P1_the_end.png
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Two_Brothers/images/story/Two_Brothers_M4P1_the_end.png?rev=29780&view=auto
==============================================================================
Binary file - no diff available.
Propchange:
trunk/data/campaigns/Two_Brothers/images/story/Two_Brothers_M4P1_the_end.png
------------------------------------------------------------------------------
svn:mime-type = application/octet-stream
Modified: trunk/data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg?rev=29780&r1=29779&r2=29780&view=diff
==============================================================================
--- trunk/data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg
(original)
+++ trunk/data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg Tue
Sep 30 11:46:38 2008
@@ -5,6 +5,26 @@
map_data="{campaigns/Two_Brothers/maps/1_Rooting_Out_A_Mage.map}"
turns=18
next_scenario=2_The_Chase
+
+ [story]
+ [part]
+ music=legends_of_the_north.ogg
+ story=_ "The remote village of Maghre in the eastern reaches of
the kingdom of Wesnoth was once a peaceful village, its villagers mostly
unaware of the comings and goings of the wider world. However, a darkness
spread from the northlands, shattering the peace and tranquility of the region;
a dark mage was the harbinger of this shadow, the spreader of havoc and
despair."
+ background=story/Two_Brothers_M1P1.png
+ [/part]
+ [part]
+ story=_ "Skeletons and zombies left cattle and beasts of burden
dead in the fields. Barnyards all around of Maghre were set on fire. The
Villagers knew that their biggest fears have come true and they felt like all
hope was lost"
+ background=story/Two_Brothers_M1P1.png
+ [/part]
+ [part]
+ story=_ "Many of the villagers looked to Bjarn, the local mage,
for leadership in this desperate situation and he promised to send for aid. He
armed the strongest villagers with stores from the armory and sent word to his
brother Arne, the leader of a mercenary band of horseman."
+ background=story/Two_Brothers_M1P2.png
+ [/part]
+ [part]
+ story=_ "Unsettled by the unexpected plea for help by his brother
and uncertain which dangers lied ahead, Arne gathered some of his men and
hurried to Maghre to help Bjarn."
+ background=story/Two_Brothers_M1P2.png
+ [/part]
+ [/story]
[music]
name=main_menu.ogg
@@ -242,30 +262,20 @@
{PLACE_IMAGE scenery/oak-leaning.png 34 10}
[message]
- speaker=narrator
- image="wesnoth-icon.png"
- message= _ "In a remote part of Wesnoth, people lived their lives
working hard and caring for each other, but not knowing much about the world
outside. But there came a day when their peaceful world was shattered, as an
evil mage came to the region, spreading havoc and despair."
- [/message]
- [message]
- speaker=narrator
- image="wesnoth-icon.png"
- message= _ "Bjarn, the local mage of the village, was the man who
saw best how to deal with this threat. He asked the help of his brother Arne,
leader of a mercenary band of horsemen, and outfitted several of the villagers
with gear from the armory."
- [/message]
- [message]
- speaker=Arne
- message= _ "'ello there, Bjarn. So, what's the big fuss?"
+ speaker=Arne
+ message= _ "'ello there, Bjarn. How may my men and I be of aid?"
[/message]
[message]
speaker=Bjarn
- message= _ "Mordak, an evil mage, threatens our lives and
livelihoods. He is terrorizing our countryside. I've already called the village
to arms and now it's up to you to lead them. You'll find him about two days'
ride north of here."
- [/message]
- [message]
- speaker=Arne
- message= _ "Very well. We will go there and slay this source of
evil. Charge, men!"
+ message= _ "A dark mage, Mordak has come from the north bringing
many foul creatures of the night! They are terrorising our farmers and we fear
they will soon attack the village! We have armed several of the villagers, but
we need you to lead them in battle, don't abandon us in our moment of need!"
+ [/message]
+ [message]
+ speaker=Arne
+ message= _ "I will lead the men north and slay this mage! What
will you do?"
[/message]
[message]
speaker=Bjarn
- message= _ "I will attempt to sneak through the forest. If I can
slay the evil one while he is off his guard, the battle will be over in one
stroke!"
+ message= _ "I will head through the forest with some scouts and
determine where these foul creatures are coming from, then I will attempt to
ambush this Mordak and slay him, ending this battle swiftly. Ride well brother,
his army is encamped 2 days ride to the north."
[/message]
[kill]
id=Bjarn
@@ -276,7 +286,7 @@
name=turn 6
[message]
speaker=Arne
- message= _ "Bjarn should have been in position by now. I wonder if
anything's happened to him?"
+ message= _ "Bjarn should be in position by now, let us distract
their army so he can spring his trap!"
[/message]
[/event]
@@ -284,7 +294,7 @@
name=turn 10
[message]
speaker=Arne
- message= _ "This is worrying. What's happened to Bjarn? I suppose
we must slay the dark sorcerer ourselves."
+ message= _ "Bjarn has not made his attack! If something has
happened to him then we will have to deal with this Mordak ourselves!"
[/message]
[/event]
@@ -303,7 +313,7 @@
[/message]
[message]
speaker=Arne
- message= _ "Good work, men. Now, where is Bjarn?"
+ message= _ "Good work men! But what has happened to my brother?"
[/message]
[message]
speaker=unit
@@ -311,15 +321,15 @@
[/message]
[message]
speaker=Arne
- message= _ "Nothing more to be had from him."
+ message= _ "Nothing more to be had from him, we will have to
search for him ourselves!"
[/message]
[message]
role=Reporter
- message= _ "Sir, he's been kidnapped! I just saw some men running
off with him. They looked like friends of this one."
- [/message]
- [message]
- speaker=Arne
- message= _ "Damn! I suppose we have to go after him, then."
+ message= _ " Sir, the scouting party reports that Bjarn was
captured and carried away towards the north!"
+ [/message]
+ [message]
+ speaker=Arne
+ message= _ "How dare they! We will give chase at once."
[/message]
[endlevel]
result=victory
@@ -332,11 +342,11 @@
name=time over
[message]
speaker=Mordak
- message= _ "Ha, so you thought to send a mage around and stab me
in the back? Well, I have news for you. We've kidnapped him!"
- [/message]
- [message]
- speaker=Arne
- message= _ "What? Bjarn kidnapped? And the evil mage still ravages
the land? Noooo!"
+ message= _ "Your plan to ambush me with that mage has failed, he
is our prisoner now."
+ [/message]
+ [message]
+ speaker=Arne
+ message= _ "My own brother, kidnapped? I have failed you Bjarn!
And even now the mages forces are ransacking this village!"
[/message]
[/event]
@@ -351,7 +361,7 @@
[/filter_second]
[message]
speaker=Arne
- message= _ "I hear these creatures are near immune to our weapons,
let us see!"
+ message= _ "I hear these creatures are almost immune to our
weapons, let us see!"
[/message]
[/event]
Modified: trunk/players_changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=29780&r1=29779&r2=29780&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Tue Sep 30 11:46:38 2008
@@ -3,6 +3,11 @@
changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.5.4+svn:
+ * Campaigns:
+ * Two Brothers:
+ * Rewrite to include story screens by Stefan.
+ * Improved scenario texts and dialogs.
+
* Editor2
* Allow changing the display time of day from a preset list or to custom
values via sliders, available in the new editor settings dialog.
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