Author: grzywacz
Date: Wed Mar  2 00:19:42 2011
New Revision: 48705

URL: http://svn.gna.org/viewcvs/wesnoth?rev=48705&view=rev
Log:
Fixed small typos, removed "temporary" code that's been commented out for over 
2 years now.

Modified:
    trunk/src/display.cpp

Modified: trunk/src/display.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/display.cpp?rev=48705&r1=48704&r2=48705&view=diff
==============================================================================
--- trunk/src/display.cpp (original)
+++ trunk/src/display.cpp Wed Mar  2 00:19:42 2011
@@ -235,7 +235,7 @@
                y < area.y || y > area.y + area.h - y_thresh);
 }
 
-// This function use the screen as reference
+// This function uses the screen as reference
 const map_location display::hex_clicked_on(int xclick, int yclick) const
 {
        const SDL_Rect& rect = map_area();
@@ -250,7 +250,7 @@
 }
 
 
-// This function use the rect of map_area as reference
+// This function uses the rect of map_area as reference
 const map_location display::pixel_position_to_hex(int x, int y) const
 {
        // adjust for the border
@@ -301,81 +301,6 @@
        }
 
        return map_location(x_base + x_modifier - offset, y_base + y_modifier - 
offset);
-
-
-       // NOTE: This code to get nearest_hex and second_nearest_hex
-       // is not used anymore. However, it can be useful later.
-       // So, keep it here for the moment.
-       /*
-       if(nearest_hex != NULL) {
-               // Our x and y use the map_area as reference.
-               // The coordinates given by get_location use the screen as 
reference,
-               // so we need to convert it.
-               const int centerx = (get_location_x(res) - map_area().x + 
xpos_) + hex_size()/2 - hex_width();
-               const int centery = (get_location_y(res) - map_area().y + 
ypos_) + hex_size()/2 - hex_size();
-               const int x_offset = x - centerx;
-               const int y_offset = y - centery;
-               if(y_offset > 0) {
-                       if(x_offset > y_offset/2) {
-                               *nearest_hex = map_location::SOUTH_EAST;
-                               if(second_nearest_hex != NULL) {
-                                       if(x_offset/2 > y_offset) {
-                                               *second_nearest_hex = 
map_location::NORTH_EAST;
-                                       } else {
-                                               *second_nearest_hex = 
map_location::SOUTH;
-                                       }
-                               }
-                       } else if(-x_offset > y_offset/2) {
-                               *nearest_hex = map_location::SOUTH_WEST;
-                               if(second_nearest_hex != NULL) {
-                                       if(-x_offset/2 > y_offset) {
-                                               *second_nearest_hex = 
map_location::NORTH_WEST;
-                                       } else {
-                                               *second_nearest_hex = 
map_location::SOUTH;
-                                       }
-                               }
-                       } else {
-                               *nearest_hex = map_location::SOUTH;
-                               if(second_nearest_hex != NULL) {
-                                       if(x_offset > 0) {
-                                               *second_nearest_hex = 
map_location::SOUTH_EAST;
-                                       } else {
-                                               *second_nearest_hex = 
map_location::SOUTH_WEST;
-                                       }
-                               }
-                       }
-               } else { // y_offset <= 0
-                       if(x_offset > -y_offset/2) {
-                               *nearest_hex = map_location::NORTH_EAST;
-                               if(second_nearest_hex != NULL) {
-                                       if(x_offset/2 > -y_offset) {
-                                               *second_nearest_hex = 
map_location::SOUTH_EAST;
-                                       } else {
-                                               *second_nearest_hex = 
map_location::NORTH;
-                                       }
-                               }
-                       } else if(-x_offset > -y_offset/2) {
-                               *nearest_hex = map_location::NORTH_WEST;
-                               if(second_nearest_hex != NULL) {
-                                       if(-x_offset/2 > -y_offset) {
-                                               *second_nearest_hex = 
map_location::SOUTH_WEST;
-                                       } else {
-                                               *second_nearest_hex = 
map_location::NORTH;
-                                       }
-                               }
-                       } else {
-                               *nearest_hex = map_location::NORTH;
-                               if(second_nearest_hex != NULL) {
-                                       if(x_offset > 0) {
-                                               *second_nearest_hex = 
map_location::NORTH_EAST;
-                                       } else {
-                                               *second_nearest_hex = 
map_location::NORTH_WEST;
-                                       }
-                               }
-                       }
-               }
-       }
-       */
 }
 
 void display::rect_of_hexes::iterator::operator++()


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