Author: anonymissimus
Date: Fri May 6 21:04:20 2011
New Revision: 49401
URL: http://svn.gna.org/viewcvs/wesnoth?rev=49401&view=rev
Log:
reverted r49350 (fix for bug #18106)
reintroduces part of bug #17995
Modified:
trunk/src/play_controller.cpp
Modified: trunk/src/play_controller.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/play_controller.cpp?rev=49401&r1=49400&r2=49401&view=diff
==============================================================================
--- trunk/src/play_controller.cpp (original)
+++ trunk/src/play_controller.cpp Fri May 6 21:04:20 2011
@@ -216,10 +216,8 @@
gamestate_.build_team_stage_two(tb_ptr);
}
-
- if (teams_.empty()) {
- throw game::game_error("The scenario is invalid, it has no
sides!");
- }
+ // mouse_handler expects at least one team for linger mode to work.
+ if (teams_.empty()) end_level_data_.linger_mode = false;
LOG_NG << "loading units..." << (SDL_GetTicks() - ticks_) << "\n";
loadscreen::start_stage("load units");
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