CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Pauli Manninen <[EMAIL PROTECTED]> 04/09/09 16:35:44
Modified files:
. : changelog
Log message:
updated changelog
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.302&tr2=1.303&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.302 wesnoth/changelog:1.303
--- wesnoth/changelog:1.302 Thu Sep 9 16:16:10 2004
+++ wesnoth/changelog Thu Sep 9 16:35:44 2004
@@ -10,9 +10,6 @@
* attack icons
* new scenarios for 'Heir to the Throne' campaign:
* Battle for Wesnoth (final scenario)
- * new scenarios for 'The Rise of Wesnoth' campaign:
- * Rise of Wesnoth (final scenario)
- * Epilogue (non-playable epilogue)
* scenario balancing for 'Heir to the Throne' campaign:
* Crossroads
* Test of the Clans
@@ -26,6 +23,9 @@
* The Duel
* The Outpost
* Two Paths
+ * epilogue for 'The Rise of Wesnoth' campaign
+ * new scenarios for 'The Rise of Wesnoth' campaign:
+ * Rise of Wesnoth (final scenario)
* scenario balancing for 'The Rise of Wesnoth' campaign:
* A Final Spring
* A Harrowing Escape
@@ -39,9 +39,11 @@
* Dwarvish Guardsman: reduced blade, pierce, impact, fire and cold
resistances, reduced cost, reduced number of ranged attacks
* Dwarvish Stalwart: reduced blade, pierce, impact, fire and cold
resistances, reduced number of ranged attack, increased ranged damage
* Ghost: switched movetype to 'spirit', halved hitpoints, reduced movement
+ * Lich: increased cost
+ * Necromancer: increased cost
* Nightgaunt: switched movetype to 'spirit', halved hitpoints, reduced
movement, reduced number of attacks, backstab
* Orcish Archer: reduced cost
- * Peasant: reduced cost, increased melee damage
+ * Peasant: increased cost, increased melee damage
* Spectre: switched movetype to 'spirit', halved hitpoints, reduced
movement, backstab
* Shadow: switched movetype to 'spirit', halved hitpoints, reduced
movement, reduced number of attacks, backstab
* Vampire Bat: increased cost
@@ -57,6 +59,7 @@
* czech
* finnish
* french
+ * german
* hungarian
* italian
* norwegian
@@ -94,6 +97,7 @@
* fixed past-the-end issue on botched UTF-8 strings
* fixed scroll_to_unit issues on 'The Rise of Wesnoth' campaign
* workaround for Reiser4 feature bug (#10264)
+ * workaround for BeOS gettext implementation
* re-implemented enhanced sound quality fix
* added error dialog when a campaign has corrupt WML
* added better error messages for machines that cannot bind to local ports