CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Isaac Clerencia <[EMAIL PROTECTED]> 04/08/26 15:37:49
Modified files:
src : multiplayer_connect.cpp
Log message:
Set new Ayin colours to their default values in multiplayer
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer_connect.cpp.diff?tr1=1.62&tr2=1.63&r1=text&r2=text
Patches:
Index: wesnoth/src/multiplayer_connect.cpp
diff -u wesnoth/src/multiplayer_connect.cpp:1.62
wesnoth/src/multiplayer_connect.cpp:1.63
--- wesnoth/src/multiplayer_connect.cpp:1.62 Wed Aug 25 02:59:51 2004
+++ wesnoth/src/multiplayer_connect.cpp Thu Aug 26 15:37:48 2004
@@ -1,4 +1,4 @@
-/* $Id: multiplayer_connect.cpp,v 1.62 2004/08/25 02:59:51 Sirp Exp $ */
+/* $Id: multiplayer_connect.cpp,v 1.63 2004/08/26 15:37:48 isaaccp Exp $ */
/*
Copyright (C) 2003 by David White <[EMAIL PROTECTED]>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -286,6 +286,7 @@
}
player_teams_.push_back(_("Team") + std::string(" ") +
team_name);
+ (**sd)["colour"] =
lexical_cast_default<std::string>(team_num+1);
}
std::string prefix;