On Sat, Feb 25, 2006 at 12:57:13PM -0600, Bruno Wolff III wrote: > On Sat, Feb 25, 2006 at 11:42:54 +0100, > Nils Kneuper <[EMAIL PROTECTED]> wrote: > > >Can we have the campaigns redefine these units in their own > > >"namespace (I use the term loosely)", and add the changes there? > > > > At the moment there is no way to do so. It looks like the game is > > first searching in the main units/ folder since it was initialised > > first. This resulted into lots of problems after the switch from 1.1 > > to 1.1.1. Several users did just install 1.1.1 over the old > > installation and lots of units were not found and problems like this. > > It would be good if the units inside the campaign dir had a higher > > priority. This would result into having the option to redefine > > mainline units without having to define completely new units. > > Would this be possible to code without too many problems? I think it > > would be a really nice thing. > > Greets, > > Nils Kneuper aka Ivanovic > > I want to do something like this for TDH. I wanted to make the initiate > line based on the adept line so that play balance changes made to adepts > would apply to initiates. >
AFAIK Xan has already implemented a few changes, it might be already possible to modify the profile image outside of the unit type for a specific unit. _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
