-----Ursprüngliche Nachricht----- Von: Hansenet Mail [mailto:[EMAIL PROTECTED] Gesendet: Sonntag, 26. Februar 2006 20:45 An: Hogne Håskjold Betreff: AW: [Wesnoth-dev] Where do we head from here, part 2
So, I would like to gauge where the devs stand on some issues: - Do we want to add several new factions to mainline? In principal yes, but not in the default era. Otherwise this is going to become an enormous, maybe impossible thing to balance. The factions should be "complete" somehow, that is having a story, art etc. This maybe has to be defined but i recall having read some useful definitions already somewhere in the forums. - Do we allow for temporary (large) regressions in unit balance in devel? Again, in principal yes. The way to go in developing a new release should be to throw balance away, then add/change anything you want and in the end balance everything again. On the other hand we sort of missed the right time to do that. Therefore we now have a very good balanced default era. Much work have been put in this already and certain "external constructions" (the ladder and certain campaigns for example) are relying at this point of development on it. It would be somewhat rude to throw that completely away now. So i vote for keeping it and avoid any severe changes. Other eras are not balanced (enough) and we might use them to take advantage of new abilities, features, whatever. - Do we want major restructuring of the damage types, abilities, etc? I would want to leave this decision to the mp devs. I consider myself being quite a decent player but i have a lot difficulties to judge the implications of such changes. Soliton, Dragonking, Noy and Paterson (and any others if i forgot them here) should be best suited to decide this. About the "Fantasy world": I really don't know. Haven't thought about this enough. One of the first thoughts that comes to my mind: If we have different eras, they should all be consistent in themselves but can have their own "world". But really, i don't have a strong opinion on this. Hope you can use these ideas. Greetings Jörg Hinrichs _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
