This is a good idea.  I can't work on it right now, but I think that it would 
be a good contribution to the project.  Having consistent behavior is a very 
good thing.

John
aka darth fool.

On Mon, 13 Feb 2006, Hogne Håskjold wrote:

> Hi
> 
> Unit mouseover and right click to get contect menu is currently 
> incosistent. It behaves differently depending on if it's your turn or not.
> 
> When it's your turn:
> Mouseover: shows unit info in right bar
> Click: selects, shows movement
> Right Click: if selected: delesects, else: Shows context menu
> 
> When it's not your turn:
> Mouseover: shows unit info in right bar and selects, shows movement
> Click: deselects mouseover selection
> Right Click: delesect mouseover selection, must click again to get 
> context menu
> 
> The behaviour when it's not your turn is really unfortunate imo. 
> Clicking to cancel a mouse over effect is not good behaviour, clicking 
> to deselect should be used when you click to select like when it's your 
> turn.  Furthermore it shouldn't be necessary to cancel the selection to 
> get the context menu on right click. It should only need one click like 
> when it's your turn.
> 
> I've gotten used to this rather annoying behaviour myself, but I started 
> thinking about it when I played a game with my brother. It was his 
> second Wesnoth game ever and after about 10 seconds he asked why right 
> click behaviour was so stupid :)
> 
> 

-- 
-------------------------------------------------------------------
        "In theory, theory and practice are the same, 
                but in practice they're different."
-------------------------------------------------------------------
John W. C. McNabb
-------------------------------------------------------------------


Reply via email to