This is a good idea. I can't work on it right now, but I think that it would
be a good contribution to the project. Having consistent behavior is a very
good thing.
John
aka darth fool.
On Mon, 13 Feb 2006, Hogne Håskjold wrote:
> Hi
>
> Unit mouseover and right click to get contect menu is currently
> incosistent. It behaves differently depending on if it's your turn or not.
>
> When it's your turn:
> Mouseover: shows unit info in right bar
> Click: selects, shows movement
> Right Click: if selected: delesects, else: Shows context menu
>
> When it's not your turn:
> Mouseover: shows unit info in right bar and selects, shows movement
> Click: deselects mouseover selection
> Right Click: delesect mouseover selection, must click again to get
> context menu
>
> The behaviour when it's not your turn is really unfortunate imo.
> Clicking to cancel a mouse over effect is not good behaviour, clicking
> to deselect should be used when you click to select like when it's your
> turn. Furthermore it shouldn't be necessary to cancel the selection to
> get the context menu on right click. It should only need one click like
> when it's your turn.
>
> I've gotten used to this rather annoying behaviour myself, but I started
> thinking about it when I played a game with my brother. It was his
> second Wesnoth game ever and after about 10 seconds he asked why right
> click behaviour was so stupid :)
>
>
--
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"In theory, theory and practice are the same,
but in practice they're different."
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John W. C. McNabb
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