> >Unfortunetly something is terribly wrong with it. I don't know what was > > chaneged but thers no text drawn on screen. Menu items hav empty > > spaces insetad of names, no tips, etc... totally unplayable. What's > > more is that i started tutrial and on dialogs there is no text also > > and dialog is "shortened" to show just portret of unit (Konrad). So > > i'm not even sure if it's just graphic problem or data problem (if it > > was just graphic then dialog square shouldn't be shortened). > > I can imagine only one reason for this: you have zipped the fonts > directory. > Please try without zipping the fonts directory and just include it as > usual. make zip-install also doesn't zip the fonts so we've removed > support for this since it'll also complicate the asian language addon.
No directory is zipped. I also tried to use old fonts in hope that new font is somehow unsupported. What i did: - unarchive source - configure --prefix=/boot/home/config --disable-rpath --enable-server --enable-campaign-server --enable-tools --enable-editor - make - copy binaries to main dir (cp src/wesnoth ./wesnoth) - wesnoth Then i tried with old fonts, without old preferences file, with removed cache... nothing helped :( Hmm... [ahwayakchih]$wesnoth Battle for Wesnoth v0.9.5 Started on Tue Aug 9 21:53:08 2005 started game: 13594765 Checking video mode: 1024x768x32... 32 setting mode to 1024x768x32 WARNING: setlocale() failed for en_GB. WARNING: setlocale() failed for en_GB. found valid cache at '/boot/home/config/settings/wesnoth/cache/game.cfg-cache-v0.9.5-MEDIUM-NORM AL' using it started music 4281374299 showing title screen... 4281374299 Loading tips of day title screen returned result quitting game... exiting with code 0 Set locale failed for en_GB also with 0.9.4 but game worked ok anyway. Now it doesn't. Can it b because of setlocale? Regards ahwayakchih
