Did you do a previous installed version? If so, you may need to do a make uninstall or run wesnoth where you explicitly specify the directory to use, for example 'wesnoth ~/wesnoth/'.
On Tue, 9 Aug 2005 [EMAIL PROTECTED] wrote: > > >Unfortunetly something is terribly wrong with it. I don't know what was > > > chaneged but thers no text drawn on screen. Menu items hav empty > > > spaces insetad of names, no tips, etc... totally unplayable. What's > > > more is that i started tutrial and on dialogs there is no text also > > > and dialog is "shortened" to show just portret of unit (Konrad). So > > > i'm not even sure if it's just graphic problem or data problem (if it > > > was just graphic then dialog square shouldn't be shortened). > > > > I can imagine only one reason for this: you have zipped the fonts > > directory. > > Please try without zipping the fonts directory and just include it as > > usual. make zip-install also doesn't zip the fonts so we've removed > > support for this since it'll also complicate the asian language addon. > > No directory is zipped. I also tried to use old fonts in hope that new > font is somehow unsupported. > > What i did: > - unarchive source > - configure --prefix=/boot/home/config --disable-rpath --enable-server > --enable-campaign-server --enable-tools --enable-editor > - make > - copy binaries to main dir (cp src/wesnoth ./wesnoth) > - wesnoth > > Then i tried with old fonts, without old preferences file, with removed > cache... nothing helped :( > > Hmm... > > [ahwayakchih]$wesnoth > Battle for Wesnoth v0.9.5 > Started on Tue Aug 9 21:53:08 2005 > > started game: 13594765 > Checking video mode: 1024x768x32... > 32 > setting mode to 1024x768x32 > WARNING: setlocale() failed for en_GB. > WARNING: setlocale() failed for en_GB. > found valid cache at > '/boot/home/config/settings/wesnoth/cache/game.cfg-cache-v0.9.5-MEDIUM-NORM > AL' using it > started music > 4281374299 > showing title screen... > 4281374299 > Loading tips of day > title screen returned result > quitting game... > exiting with code 0 > > Set locale failed for en_GB also with 0.9.4 but game worked ok anyway. Now > it doesn't. Can it b because of setlocale? > > Regards > ahwayakchih > > > _______________________________________________ > Wesnoth-dev mailing list > [email protected] > http://lists.nongnu.org/mailman/listinfo/wesnoth-dev > -- ------------------------------------------------------------------- "In theory, theory and practice are the same, but in practice they're different." ------------------------------------------------------------------- John W. C. McNabb -------------------------------------------------------------------
