Richard Kettering wrote:
Engine, yes, Campaigns, yes. (Both as far as I am concerned).
Unit descriptions, no.
Ott and I are working on some major revisions/cleanup, and we would also
like to finish up some rewrites of the Terrain Help.
My own suggestion, FWIW, would be to do a partial string freeze, since
there are many major string areas of the game that are in Final
Candidate status.
I do not know if this is possible with the translation facilitation
software we currently use.
IMO the string freeze should be the last freeze before the hard code
freeze. Freezing the strings before people have had a chance to get in
what they are working hard on to finish before 1.0 would be very
unfortunate (gfx, descriptions, help cleanup, UI changes, etc etc). Most
of these would probably only be a few strings also, with the exeption of
descriptions.
This is also in line with how I've seen it been done elsewhere like fx
Gnome and KDE which should mean it's not totally crazy :)
btw, what happened to making the UI tweaks to the Campaign dialog for 1.0?
--
mvh (o_
Hogne Håskjold //\
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