Greets, Nils Kneuper aka Ivanovic
I think especially the descriptions need to be completed very soon. They
are even more work, than some campaigns. I would say one description is
about the work of half a mission for a campaign (a campaign with much
text). Because of this ESPECIALLY unit desciptions need time to be
translated. The little changes to the texts in the campaigns are rather
easy to translate. For the descriptions you do need to do a lot more
thinking for fitting idoms and so on, in campaigns there are "spoken
words" that are rather easy to finish.
It would be really great, if the strings were in very soon. I think you
should commit as many as you have done right after the release of 0.9.3.
This way some of the stuff is in. BTW how many description texts do you
want to rewrite? Do you want to do all of them? For rewrites of all of
them it is even for very active translators almost impossible to
complete them in 4 weeks. That is why the changed ones need to be in
very soon. You should not forget that translators do need to spend time
on proofreading their translations, too. For this you do AT LEAST need
about 2 weeks for the whole lot. Normally there are not so many people
who do this job, that is why it takes much time.
- [Wesnoth-dev] Final String Freeze for 1.0? David White
- Re: [Wesnoth-dev] Final String Freeze for 1.0? Yann Dirson
- Re: [Wesnoth-dev] Final String Freeze for 1.0? Richard Kettering
- Re: [Wesnoth-dev] Final String Freeze for 1... Hogne Håskjold
- Re: [Wesnoth-dev] Final String Freeze f... Nils Kneuper
- Re: [Wesnoth-dev] Final String Fre... David White
