I have posted a fixed version 1.2 of prkill (perl script to calculate
%-to-kill probabilities), since version 1.1 had an error in reduce() that
could lead to incorrect calculations, in some cases highly significant.
It's available from
    http://www.wesnoth.org/forum/viewtopic.php?p=78301#78301

This functionality is now also available in CVS in-game from the "Damage
Calculations" dialogue.

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