On Fri, Jun 01, 2007 at 11:45:17 +0200,
  "Roald (ubuntu_demon)" <[EMAIL PROTECTED]> wrote:
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> 
> IMHO it's possible to trow in automatic difficulty scaling to make sure
> playing against this AI is fun for everyone (not just those that are
> playing equal or better than this AI). This is probably out of scope of
> my research but might be fun to try afterwards.

There are other ways to scale difficulty in Wesnoth, so that isn't a big
deal. More often the AI is told to do things to make a story line work
rather than for scenario balancing.

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