On Fri, Jun 01, 2007 at 11:45:17 +0200, "Roald (ubuntu_demon)" <[EMAIL PROTECTED]> wrote: > -----BEGIN PGP SIGNED MESSAGE----- > > IMHO it's possible to trow in automatic difficulty scaling to make sure > playing against this AI is fun for everyone (not just those that are > playing equal or better than this AI). This is probably out of scope of > my research but might be fun to try afterwards.
There are other ways to scale difficulty in Wesnoth, so that isn't a big deal. More often the AI is told to do things to make a story line work rather than for scenario balancing. _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
