Related to the arcane discussion I would like to ask the following: * What is the base of Wesnoths setting?
I thought it was medieval Western European folklore, but it doesn't seem like we really have any clear vision on it. Several including me argue that the Arcane change is not internally consistent with this folklore. Furthermore we have several other aspects like the drakes which doesn't fit at all either. Quite clearly a lot of the content in Wesnoth is more or less thrown together at random as they got made. I guess this is fine if we are to keep the setting as a vague: if it can be vaguely related to medieval folklore, LOTR, various DnD settings it's all dandy. However, I would like to have a more fleshed out and consistent setting. Having a good setting makes for a more interesting game and it makes it easier to make content for because we agree on what is the guidelines for making it internally consistent. So, are people content with just having a mish-mash of random elements of fantasy, or do we want to try to make a more internally consistent and interesting setting? And furthermore what should it be based on? I firmly believe that as of now we have no one competent to make a complete and interesting setting from scratch. Hogne _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
