jeremy rosen wrote:
> So, if you want Holy back, please don't drag the universe into the
> debate. It's not that the universe is not important, it's that the
> wesnoth universe isn't set in stone, and it's easier to change the
> universe to fit what we want on the balance front than the other way round.
>
> so, please restate you posotion wrt Holy vs Arcane, focussing mainly on
> game interest and balance, but keep in mind that Arcane is new, and thus
> hasn't been balanced as well as Holy, but that's just something that
> needs some time to be balanced.
>
Ok, that mail was very enlightening. I see now that the people
responsible for this are so fundamentally at odds with my opinions that
I will retract the entire request and not pursue it further.
To me changing holy to arcane just further adds to the complete and
utter mess of random stuff that seems to make up the current setting and
making it even more bland and boring. There is no lore based
consistency, no interesting history, no immersion of an exciting world.
There is only a vague mess which will be changed every time someone want
to balance something differently.
A good setting is the very foundation of an exciting fantasy game,
without it we just have a chess game with fancy playing pieces...
--
mvh (o_
Hogne Håskjold //\
V_/_
_______________________________________________
Wesnoth-dev mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-dev