Am Montag 24 Dezember 2007 schrieb Jens Seidel:
> Isn't Mesa a software implementation of OpenGL and everywhere available?
> It would be not accellerated by hardware but isn't this how it currently
> works?

Sure, if you want about 3 FPS... Mesa helps you if some feature isn't 
supported by your card but OpenGL fully in software doesn't work well at all.

Bye David

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