On Sat, Sep 05, 2009 at 12:21:25AM +0200, Nils Kneuper wrote:
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> Since 1.6.x is soon to be "basically done" (at least from my point of view) it
> is time to plan for 1.8.x. In general (or theory? ;) ) we wanted to try a 6
> month release cycle. Since the last release was in March, we should "soon"
> release 1.8.x if we really want to hold to the old plans. Releasing it in
> September will not work, though maybe October is possible?
> What do you currently have left? This is what I see should be considered:
> * There are *many* bugs open at the moment. Well above 60 bugs IIRC. I think 
> we
> really should reduce the list of open bugs before 1.8 is out.

I agree with that, but we also have a lot of 'bugs' due to limitations
due to the old gui, which are marked as postponed for the new gui. So
the bug count is high but we have a lot of old stuff which maybe should
be in the FR category. (And I don't want to waste my time on moving
these items.) Of course I like to see them fixed, but I won't have time
to tackle them before 1.8.

> Please tell me what you see as open points that have to be tackled before we 
> can
> release 1.8. What do you think is a realistic timeline?

I added an 1.8 feature page [1] shortly after releasing 1.6 and just
updated my todo list there.

[1] http://www.wesnoth.org/wiki/Wesnoth1.8Features

-- 
Regards,
Mark de Wever aka Mordante/SkeletonCrew

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