Hi folks, I sent an email to a separate thread about the status of ANA so we don't disrupt this one.
About participating in GSoC I still think it's a great idea. I think the important part is trying to estimate mentor availability beforehand and selecting well bounded projects that are feasible to implement and test thoroughly in the given timeline. I also think selected projects should have a tendency to be on the frontend side instead of the backend. The features that fit this description usually fall into the category of "nice to have" features. The logic behind this reasoning is as follows, working on less critical stuff will be less disruptive to the dev community and the game itself. Just my two cents, I loved working on the ANA implementation and still want to see it through and fully functional in the game. I have a long term compromise to this, but I can't do much about it in the short term. Looking back I think my biggest problem was not being able to test and debug in real world scenarios. Cheers, Billy _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
