Hello, When trying to reimplement parsing of the define= and extra_defines= in the multiplayer code, I stumbled upon a problem, namely: where to put that extra code and how to communicate with classification() from the game.cpp with it?
Comments of anybody knowledgeable with architecture of game.cpp are welcome. The problem is outlined below in more detail: http://pastebin.com/rJ83TbcN For the overview of the general goal for those not familiar with it (I'm a GSoC student), please read http://wiki.wesnoth.org/Zaroth_Multiplayer_Improvements#Better_integration_of_MP_campaigns . Cheers, Zaroth
signature.asc
Description: OpenPGP digital signature
_______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
