Hello,

I'm moving all the command line parsing code to a new class,
commandline_options. The code is currently spread between
game.cpp:process_command_args(), game_controller::game_controller() and
game_controller::play_multiplayer_mode().

As an added bonus, it will use Boost.Program_options library to do the
job, which should result in a less error-prone and more consistent parsing.
Slight syntax changes of command line parameters may occur, so please
check your scripts using Wesnoth binary for compatibility when the
changes are done. I will post list of changes (if any) here, as well.

Cheers,
Zaroth

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