Hello, I'm moving all the command line parsing code to a new class, commandline_options. The code is currently spread between game.cpp:process_command_args(), game_controller::game_controller() and game_controller::play_multiplayer_mode().
As an added bonus, it will use Boost.Program_options library to do the job, which should result in a less error-prone and more consistent parsing. Slight syntax changes of command line parameters may occur, so please check your scripts using Wesnoth binary for compatibility when the changes are done. I will post list of changes (if any) here, as well. Cheers, Zaroth
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